MAYA孙悟空布料nCloth特效
ULTRAMAN
发布于2019-04-20 17:14:34
![问题贴图](https://private.static.hxsd.tv/15557503131868423215.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=wJJI2yIrcrzkNGS4qNGjpajVxbs%3D&Expires=1738989006)
做布料要先调解算器再调布料节点,Solver Attrbutes(解算精度)是只在布料有穿帮的时候才会调。
![问题贴图](https://private.static.hxsd.tv/15557516566830145703.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=C1rCO%2BXgBQhocYgMlCELdMDFtcw%3D&Expires=1738989006)
要修改关键帧的位置,右击关键字属性,点击第一个选项,里面可以修改任意关键帧的所在时间位置
![问题贴图](https://private.static.hxsd.tv/15557508267915453716.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=r%2FZy7dXlSJ31Feya7rmsp1fRjdM%3D&Expires=1738989006)
布料如果有拉伸就把布料节点中Dynamic Properties里的Stretch Resistance(抗拉伸)调高 Compression Resistance(抗压缩) Bend Resistance(抗弯曲)值越大越像皮革,越小越像丝绸 Drag(阻力值)
![问题贴图](https://private.static.hxsd.tv/15557511561122269291.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=Q29bH7KtBj%2BTh0nlXlZPBGZAPFk%3D&Expires=1738989006)
选择布料在Solvers里Inital State的Set for Selectesd(初始化)可以把布料当前状态还原为第一帧,然后回到Start帧
![问题贴图](https://private.static.hxsd.tv/15557440331480087066.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=JgL5yMx5EDTASjRdGmaDPMgvs5M%3D&Expires=1738989006)
nCloth碰撞,如果模型特别复杂就就不要做碰撞,因为会非常卡,所以我们要先做一个简模,然后让这个简模大致把精模包裹住再给简模添加碰撞效果(按CTRL+H可以把简模隐藏起来,想显示模型就按Shift+H)
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