MAYA毛发特效nhair基础课
ULTRAMAN
发布于2019-04-24 14:04:14
![问题贴图](https://private.static.hxsd.tv/15560843544297371954.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=iXAxKV1SKA1ktJQv%2FWGADgWIP2Q%3D&Expires=1738989006)
nHair是MAYA自带的毛发系统,选择胡子曲线的组加皮的组,毛发是长在皮上,和人物模型没关系
![问题贴图](https://private.static.hxsd.tv/15560847539526420720.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=LF4zDvtpDwqcKihNv7HJOJ6WFdk%3D&Expires=1738989006)
选择好了以后点击Make Selected Curves Dynemic(选择曲线动力学化)设置,勾选第二个Snap curve base to surface(适配曲面)就行了,第三个Collide With Mesh(碰撞)别勾选,设置好了就可以创建了
![问题贴图](https://private.static.hxsd.tv/15560850957390082739.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=DcruYv9pr4K7n9en0Atmd4W%2Fzng%3D&Expires=1738989006)
创建好后会出现三个东西,毛发节点、解算器节点、输出曲线,现在加上原始曲线就有4个东西了
![问题贴图](https://private.static.hxsd.tv/15560854767118872367.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=qCyb%2FS%2FtsfwTMEN5dgkO6Zq3SVI%3D&Expires=1738989006)
现在给输出曲线添加nHair里的Assign Paint Effects Brush to Hair(为动态曲线添加笔刷)
![问题贴图](https://private.static.hxsd.tv/15560858228677658886.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=YTJ75FOwxr1Yj%2B5EIrmOlreE%2FNU%3D&Expires=1738989006)
打开毛发节点属性,Hair Per Clump(每个毛囊有多少根毛)可以调节毛囊的毛发数量,但是毛发现在是挤在一起的,需要调高Clump Width(宽度)才可以让挤在一起的毛发铺开,这样毛发就生成了
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