UV基础和合成基础
ULTRAMAN
发布于2019-04-15 20:14:16
![问题贴图](https://private.static.hxsd.tv/15553242217608737164.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=vhORzqnih5wv6CdRhIIU4oqhsLs%3D&Expires=1738989006)
在绘制贴图前,需要先摆好UV
![问题贴图](https://private.static.hxsd.tv/15553243939608620098.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=8GQPr1rL4UIAcQhlUMDGmC33aLg%3D&Expires=1738989006)
在UV Editor里的Image中有一个UV Snapshot(UV快照)点击它可以存储UV
![问题贴图](https://private.static.hxsd.tv/15553244402114977041.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=sBjRHD9SRa1iAAXw30fuIf56YWs%3D&Expires=1738989006)
属性就按照图片中设置就行
![问题贴图](https://private.static.hxsd.tv/15553254375969120544.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=YwTz0CPaXGvu6AjNYtrD4Mnf8IQ%3D&Expires=1738989006)
在通道里按住Ctrl点击一下Alpha通道可以把UV的所有线框选择,然后用油漆桶将所有相框变成红色,选择一张图片拖进PS进行制作
![问题贴图](https://private.static.hxsd.tv/15553304391312723468.png?x-oss-process=image%2Fresize%2Cm_fill%2Ch_428%2Cw_760&OSSAccessKeyId=LTAI5t7u3tERiW6on3dcQqum&Signature=4p0WqkHKXzOgfIUBGALhl3FpzWw%3D&Expires=1738989006)
在NUKE导出序列时取命取为**.%04d.jpg(.%04d导出的图片的序列命是以0001、0002、0003等这样排列,04就是命名的位数),quality(尺寸大小)调为1.
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